European Online Gambling Market Report Probes the XXX Million Size, Share, Growth Report and Future Analysis by 2034

European Online Gambling Market by Game Type (Sports Betting, Casino, Lottery, Bingo), by End Use (Desktop, Mobile), by Spain, by United Kingdom, by Germany, by France, by Italy, by Russia, by Rest of Europe Forecast 2026-2034

Jun 30 2025
Base Year: 2025

234 Pages
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European Online Gambling Market Report Probes the XXX Million Size, Share, Growth Report and Future Analysis by 2034


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Key Insights

The European online gambling market, valued at €52.30 billion in 2025, is projected to experience robust growth, exhibiting a Compound Annual Growth Rate (CAGR) of 11.01% from 2025 to 2033. This expansion is driven by several key factors. Increasing smartphone penetration and readily available high-speed internet access across Europe have fueled the accessibility and convenience of online gambling platforms. Furthermore, the evolving regulatory landscape in several key European markets, with some jurisdictions enacting more lenient regulations or licensing frameworks, is fostering increased market participation and investment. The popularity of diverse game types, including sports betting, casino games (slots, table games), lottery, and bingo, caters to a broad spectrum of player preferences. Mobile platforms are particularly crucial to this market's growth, overtaking desktop as the dominant access point. Key players such as GVC Holdings, Flutter Entertainment, and Bet365 Group Ltd., amongst others, are aggressively vying for market share through technological innovations, strategic partnerships, and targeted marketing campaigns. However, challenges remain, including persistent regulatory hurdles in some European countries, concerns about problem gambling, and the ongoing need for robust security measures to maintain player trust and confidence.

European Online Gambling Market Research Report - Market Overview and Key Insights

European Online Gambling Market Market Size (In Billion)

100.0B
80.0B
60.0B
40.0B
20.0B
0
52.30 B
2025
58.16 B
2026
64.73 B
2027
72.08 B
2028
79.90 B
2029
88.58 B
2030
98.30 B
2031
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The market segmentation reveals a significant preference for sports betting and various casino games. Growth in the mobile segment is expected to surpass that of desktop, reflecting the shift in consumer behavior towards mobile-first entertainment. Regional variations within Europe are significant, with established markets like the United Kingdom and Germany demonstrating strong growth alongside emerging markets in Southern Europe witnessing substantial potential for future expansion. The projected CAGR necessitates strategic planning by industry participants to capitalize on lucrative opportunities while mitigating risks associated with regulatory compliance, responsible gaming initiatives, and competitive pressures. This dynamic environment warrants continuous monitoring and adaptation to successfully navigate the future landscape of the European online gambling sector.

European Online Gambling Market Market Size and Forecast (2024-2030)

European Online Gambling Market Company Market Share

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European Online Gambling Market: A Comprehensive Report (2019-2033)

This in-depth report provides a comprehensive analysis of the European online gambling market, encompassing market dynamics, growth trends, regional dominance, product landscape, key players, and future outlook. With a study period spanning 2019-2033, a base year of 2025, and a forecast period of 2025-2033, this report is an essential resource for industry professionals, investors, and strategic decision-makers. The report analyzes the parent market of online gambling and delves into child markets such as sports betting, casino games (including lottery and bingo), and the end-user segments of desktop and mobile platforms. The market value is presented in Million units.

European Online Gambling Market Dynamics & Structure

The European online gambling market is characterized by a dynamic interplay of factors shaping its structure and growth trajectory. Market concentration is relatively high, with several major players holding significant market share. However, the market also witnesses continuous technological innovation, particularly in game development, mobile optimization, and payment processing. Regulatory frameworks vary significantly across European countries, creating both opportunities and challenges for operators. The rise of competitive substitutes, such as social casino games, necessitates constant adaptation. End-user demographics are evolving, with younger generations increasingly engaging with online gambling through mobile devices. Finally, M&A activity remains a significant factor influencing market consolidation and competitive landscape.

  • Market Concentration: Top 5 players hold approximately xx% of the market share in 2025 (Estimated).
  • Technological Innovation: Focus on VR/AR integration, AI-powered personalization, and blockchain technology for enhanced security and transparency.
  • Regulatory Frameworks: Differing licensing and taxation policies across EU member states significantly impact market entry and operational costs.
  • Competitive Substitutes: Growth of free-to-play games and social casinos poses a competitive threat to traditional online gambling platforms.
  • End-User Demographics: A shift towards younger, mobile-first demographics is observed, requiring operators to adapt their strategies and platforms.
  • M&A Trends: A significant number of mergers and acquisitions have occurred in the past five years (xx deals in 2019-2024), resulting in market consolidation.

European Online Gambling Market Growth Trends & Insights

The European online gambling market experienced substantial growth during the historical period (2019-2024), driven by increased internet and smartphone penetration, coupled with evolving consumer preferences and regulatory changes in several key markets. The market size expanded from xx Million in 2019 to xx Million in 2024, exhibiting a CAGR of xx%. This trend is projected to continue in the forecast period (2025-2033), with the market size expected to reach xx Million by 2033, driven by sustained adoption rates, technological disruptions, and the increasing popularity of mobile gaming. Market penetration is expected to reach xx% by 2033, reflecting the expanding reach of online gambling services across the continent. The adoption of innovative technologies like eSports betting and virtual reality gaming will further fuel market growth. Consumer behavior shifts, including a preference for mobile-first experiences and personalized gaming options, will continue to shape the industry landscape.

Dominant Regions, Countries, or Segments in European Online Gambling Market

The UK, Germany, and France represent the largest national markets within the European online gambling sector, accounting for xx% of the total market value in 2025 (Estimated). The sports betting segment remains the dominant game type, driving a significant portion of the market revenue, followed by online casino games, including slots, table games, and live dealer options. Mobile is the fastest-growing end-use segment, overtaking desktop in terms of market share and revenue generation.

  • Key Drivers for UK Dominance: Established regulatory framework, high internet penetration, and strong consumer adoption of online gambling.
  • Key Drivers for German Growth: Relaxation of regulations, rising disposable incomes, and increasing popularity of sports betting.
  • Key Drivers for French Expansion: Recent regulatory reforms enabling licensed online gambling operations, leading to significant market growth.
  • Sports Betting: High engagement due to major sporting events and leagues, and the popularity of live betting features.
  • Online Casino: Attractive game portfolio, advancements in game technology, and the ease of access via mobile platforms.
  • Mobile: Increased smartphone penetration, convenience, and accessibility contribute to the dominance of mobile as a platform.

European Online Gambling Market Product Landscape

The European online gambling market showcases diverse product offerings, ranging from traditional sports betting and casino games to innovative products like eSports betting, virtual sports, and fantasy sports. Technological advancements drive continuous improvement in game design, user interface, and security features. Unique selling propositions often center around exclusive game content, enhanced personalization, and seamless user experiences across various devices. The integration of augmented and virtual reality technologies is also gradually gaining traction, offering immersive gaming experiences.

Key Drivers, Barriers & Challenges in European Online Gambling Market

Key Drivers: Increased internet and mobile penetration, growing popularity of online gaming, favorable regulatory changes in certain markets, technological advancements leading to enhanced user experience.

Key Challenges: Stringent regulatory environments in some countries, competition from unlicensed operators, concerns regarding responsible gambling and player protection, potential for fraud and money laundering. The impact of these challenges translates into xx Million in potential lost revenue annually (Estimated).

Emerging Opportunities in European Online Gambling Market

Untapped markets in Eastern Europe and Southern Europe present significant growth opportunities. The increasing popularity of eSports and virtual reality gaming provides scope for innovative product development and market expansion. Personalized gaming experiences, tailored to individual player preferences, offer another avenue for market growth. Finally, the development of responsible gambling tools and initiatives is crucial for enhancing industry reputation and sustainability.

Growth Accelerators in the European Online Gambling Market Industry

Technological advancements in areas such as artificial intelligence (AI) for personalized recommendations and blockchain technology for enhanced security and transparency are crucial growth drivers. Strategic partnerships between gaming operators, technology providers, and payment processors enhance market reach and operational efficiency. Furthermore, expansion into new markets, coupled with the development of new game formats and the adaptation to evolving consumer preferences, are vital for long-term growth.

Key Players Shaping the European Online Gambling Market Market

  • GVC Holdings
  • LeoVegas AB
  • Flutter Entertainment
  • 888 Holdings PLC
  • Betsson AB
  • The Kindered Group
  • Bragg Gaming Group
  • Entain PLC (William Hill PLC)
  • Bet365 Group Ltd

Notable Milestones in European Online Gambling Market Sector

  • March 2021: Playtech extended its partnership deal with Flutter Entertainment for five more years, strengthening Flutter's technological capabilities.
  • July 2021: Betway launched a new France-facing website, expanding its reach into a newly regulated market.
  • February 2022: The Gaming Innovation Group Inc. (GiG) extended its partnership with Betsson Group, securing a long-term collaboration.

In-Depth European Online Gambling Market Market Outlook

The European online gambling market exhibits strong growth potential, driven by increasing adoption rates, technological innovations, and expansion into new markets. Strategic partnerships, investment in responsible gambling initiatives, and adaptation to evolving consumer preferences will be crucial for companies seeking to capitalize on future opportunities. The market is poised for sustained growth, with significant potential for revenue expansion and market share gains for well-positioned operators.

European Online Gambling Market Segmentation

  • 1. Game Type
    • 1.1. Sports Betting
      • 1.1.1. Football
      • 1.1.2. Horse Racing
      • 1.1.3. E-Sports
      • 1.1.4. Other Game Types
    • 1.2. Casino
      • 1.2.1. Live Casino
      • 1.2.2. Baccarat
      • 1.2.3. Blackjack
      • 1.2.4. Poker
      • 1.2.5. Slots
      • 1.2.6. Other Casino Games
    • 1.3. Lottery
    • 1.4. Bingo
  • 2. End Use
    • 2.1. Desktop
    • 2.2. Mobile

European Online Gambling Market Segmentation By Geography

  • 1. Spain
  • 2. United Kingdom
  • 3. Germany
  • 4. France
  • 5. Italy
  • 6. Russia
  • 7. Rest of Europe
European Online Gambling Market Market Share by Region - Global Geographic Distribution

European Online Gambling Market Regional Market Share

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Geographic Coverage of European Online Gambling Market

Higher Coverage
Lower Coverage
No Coverage

European Online Gambling Market REPORT HIGHLIGHTS

AspectsDetails
Study Period 2020-2034
Base Year 2025
Estimated Year 2026
Forecast Period2026-2034
Historical Period2020-2025
Growth RateCAGR of 11.01% from 2020-2034
Segmentation
    • By Game Type
      • Sports Betting
        • Football
        • Horse Racing
        • E-Sports
        • Other Game Types
      • Casino
        • Live Casino
        • Baccarat
        • Blackjack
        • Poker
        • Slots
        • Other Casino Games
      • Lottery
      • Bingo
    • By End Use
      • Desktop
      • Mobile
  • By Geography
    • Spain
    • United Kingdom
    • Germany
    • France
    • Italy
    • Russia
    • Rest of Europe

Table of Contents

  1. 1. Introduction
    • 1.1. Research Scope
    • 1.2. Market Segmentation
    • 1.3. Research Methodology
    • 1.4. Definitions and Assumptions
  2. 2. Executive Summary
    • 2.1. Introduction
  3. 3. Market Dynamics
    • 3.1. Introduction
      • 3.2. Market Drivers
        • 3.2.1 Aggressive Advertisement And Promotional Activities; Advancement In Security
        • 3.2.2 Encryption
        • 3.2.3 And Streaming Technology
      • 3.3. Market Restrains
        • 3.3.1. Regulatory and Legal Challenges
      • 3.4. Market Trends
        • 3.4.1. Improved Internet Connections and Streaming Technology
  4. 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  5. 5. European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 5.1. Market Analysis, Insights and Forecast - by Game Type
      • 5.1.1. Sports Betting
        • 5.1.1.1. Football
        • 5.1.1.2. Horse Racing
        • 5.1.1.3. E-Sports
        • 5.1.1.4. Other Game Types
      • 5.1.2. Casino
        • 5.1.2.1. Live Casino
        • 5.1.2.2. Baccarat
        • 5.1.2.3. Blackjack
        • 5.1.2.4. Poker
        • 5.1.2.5. Slots
        • 5.1.2.6. Other Casino Games
      • 5.1.3. Lottery
      • 5.1.4. Bingo
    • 5.2. Market Analysis, Insights and Forecast - by End Use
      • 5.2.1. Desktop
      • 5.2.2. Mobile
    • 5.3. Market Analysis, Insights and Forecast - by Region
      • 5.3.1. Spain
      • 5.3.2. United Kingdom
      • 5.3.3. Germany
      • 5.3.4. France
      • 5.3.5. Italy
      • 5.3.6. Russia
      • 5.3.7. Rest of Europe
  6. 6. Spain European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 6.1. Market Analysis, Insights and Forecast - by Game Type
      • 6.1.1. Sports Betting
        • 6.1.1.1. Football
        • 6.1.1.2. Horse Racing
        • 6.1.1.3. E-Sports
        • 6.1.1.4. Other Game Types
      • 6.1.2. Casino
        • 6.1.2.1. Live Casino
        • 6.1.2.2. Baccarat
        • 6.1.2.3. Blackjack
        • 6.1.2.4. Poker
        • 6.1.2.5. Slots
        • 6.1.2.6. Other Casino Games
      • 6.1.3. Lottery
      • 6.1.4. Bingo
    • 6.2. Market Analysis, Insights and Forecast - by End Use
      • 6.2.1. Desktop
      • 6.2.2. Mobile
  7. 7. United Kingdom European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 7.1. Market Analysis, Insights and Forecast - by Game Type
      • 7.1.1. Sports Betting
        • 7.1.1.1. Football
        • 7.1.1.2. Horse Racing
        • 7.1.1.3. E-Sports
        • 7.1.1.4. Other Game Types
      • 7.1.2. Casino
        • 7.1.2.1. Live Casino
        • 7.1.2.2. Baccarat
        • 7.1.2.3. Blackjack
        • 7.1.2.4. Poker
        • 7.1.2.5. Slots
        • 7.1.2.6. Other Casino Games
      • 7.1.3. Lottery
      • 7.1.4. Bingo
    • 7.2. Market Analysis, Insights and Forecast - by End Use
      • 7.2.1. Desktop
      • 7.2.2. Mobile
  8. 8. Germany European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 8.1. Market Analysis, Insights and Forecast - by Game Type
      • 8.1.1. Sports Betting
        • 8.1.1.1. Football
        • 8.1.1.2. Horse Racing
        • 8.1.1.3. E-Sports
        • 8.1.1.4. Other Game Types
      • 8.1.2. Casino
        • 8.1.2.1. Live Casino
        • 8.1.2.2. Baccarat
        • 8.1.2.3. Blackjack
        • 8.1.2.4. Poker
        • 8.1.2.5. Slots
        • 8.1.2.6. Other Casino Games
      • 8.1.3. Lottery
      • 8.1.4. Bingo
    • 8.2. Market Analysis, Insights and Forecast - by End Use
      • 8.2.1. Desktop
      • 8.2.2. Mobile
  9. 9. France European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 9.1. Market Analysis, Insights and Forecast - by Game Type
      • 9.1.1. Sports Betting
        • 9.1.1.1. Football
        • 9.1.1.2. Horse Racing
        • 9.1.1.3. E-Sports
        • 9.1.1.4. Other Game Types
      • 9.1.2. Casino
        • 9.1.2.1. Live Casino
        • 9.1.2.2. Baccarat
        • 9.1.2.3. Blackjack
        • 9.1.2.4. Poker
        • 9.1.2.5. Slots
        • 9.1.2.6. Other Casino Games
      • 9.1.3. Lottery
      • 9.1.4. Bingo
    • 9.2. Market Analysis, Insights and Forecast - by End Use
      • 9.2.1. Desktop
      • 9.2.2. Mobile
  10. 10. Italy European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 10.1. Market Analysis, Insights and Forecast - by Game Type
      • 10.1.1. Sports Betting
        • 10.1.1.1. Football
        • 10.1.1.2. Horse Racing
        • 10.1.1.3. E-Sports
        • 10.1.1.4. Other Game Types
      • 10.1.2. Casino
        • 10.1.2.1. Live Casino
        • 10.1.2.2. Baccarat
        • 10.1.2.3. Blackjack
        • 10.1.2.4. Poker
        • 10.1.2.5. Slots
        • 10.1.2.6. Other Casino Games
      • 10.1.3. Lottery
      • 10.1.4. Bingo
    • 10.2. Market Analysis, Insights and Forecast - by End Use
      • 10.2.1. Desktop
      • 10.2.2. Mobile
  11. 11. Russia European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 11.1. Market Analysis, Insights and Forecast - by Game Type
      • 11.1.1. Sports Betting
        • 11.1.1.1. Football
        • 11.1.1.2. Horse Racing
        • 11.1.1.3. E-Sports
        • 11.1.1.4. Other Game Types
      • 11.1.2. Casino
        • 11.1.2.1. Live Casino
        • 11.1.2.2. Baccarat
        • 11.1.2.3. Blackjack
        • 11.1.2.4. Poker
        • 11.1.2.5. Slots
        • 11.1.2.6. Other Casino Games
      • 11.1.3. Lottery
      • 11.1.4. Bingo
    • 11.2. Market Analysis, Insights and Forecast - by End Use
      • 11.2.1. Desktop
      • 11.2.2. Mobile
  12. 12. Rest of Europe European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 12.1. Market Analysis, Insights and Forecast - by Game Type
      • 12.1.1. Sports Betting
        • 12.1.1.1. Football
        • 12.1.1.2. Horse Racing
        • 12.1.1.3. E-Sports
        • 12.1.1.4. Other Game Types
      • 12.1.2. Casino
        • 12.1.2.1. Live Casino
        • 12.1.2.2. Baccarat
        • 12.1.2.3. Blackjack
        • 12.1.2.4. Poker
        • 12.1.2.5. Slots
        • 12.1.2.6. Other Casino Games
      • 12.1.3. Lottery
      • 12.1.4. Bingo
    • 12.2. Market Analysis, Insights and Forecast - by End Use
      • 12.2.1. Desktop
      • 12.2.2. Mobile
  13. 13. Competitive Analysis
    • 13.1. Market Share Analysis 2025
      • 13.2. Company Profiles
        • 13.2.1 GVC Holdings
          • 13.2.1.1. Overview
          • 13.2.1.2. Products
          • 13.2.1.3. SWOT Analysis
          • 13.2.1.4. Recent Developments
          • 13.2.1.5. Financials (Based on Availability)
        • 13.2.2 LeoVegas AB
          • 13.2.2.1. Overview
          • 13.2.2.2. Products
          • 13.2.2.3. SWOT Analysis
          • 13.2.2.4. Recent Developments
          • 13.2.2.5. Financials (Based on Availability)
        • 13.2.3 The Stars Group Inc
          • 13.2.3.1. Overview
          • 13.2.3.2. Products
          • 13.2.3.3. SWOT Analysis
          • 13.2.3.4. Recent Developments
          • 13.2.3.5. Financials (Based on Availability)
        • 13.2.4 Betsson AB
          • 13.2.4.1. Overview
          • 13.2.4.2. Products
          • 13.2.4.3. SWOT Analysis
          • 13.2.4.4. Recent Developments
          • 13.2.4.5. Financials (Based on Availability)
        • 13.2.5 Flutter Entertainment
          • 13.2.5.1. Overview
          • 13.2.5.2. Products
          • 13.2.5.3. SWOT Analysis
          • 13.2.5.4. Recent Developments
          • 13.2.5.5. Financials (Based on Availability)
        • 13.2.6 888 Holdings PLC
          • 13.2.6.1. Overview
          • 13.2.6.2. Products
          • 13.2.6.3. SWOT Analysis
          • 13.2.6.4. Recent Developments
          • 13.2.6.5. Financials (Based on Availability)
        • 13.2.7 The Kindered Group
          • 13.2.7.1. Overview
          • 13.2.7.2. Products
          • 13.2.7.3. SWOT Analysis
          • 13.2.7.4. Recent Developments
          • 13.2.7.5. Financials (Based on Availability)
        • 13.2.8 Bragg Gaming Group*List Not Exhaustive
          • 13.2.8.1. Overview
          • 13.2.8.2. Products
          • 13.2.8.3. SWOT Analysis
          • 13.2.8.4. Recent Developments
          • 13.2.8.5. Financials (Based on Availability)
        • 13.2.9 Entain PLC (William Hill PLC)
          • 13.2.9.1. Overview
          • 13.2.9.2. Products
          • 13.2.9.3. SWOT Analysis
          • 13.2.9.4. Recent Developments
          • 13.2.9.5. Financials (Based on Availability)
        • 13.2.10 Bet365 Group Ltd
          • 13.2.10.1. Overview
          • 13.2.10.2. Products
          • 13.2.10.3. SWOT Analysis
          • 13.2.10.4. Recent Developments
          • 13.2.10.5. Financials (Based on Availability)

List of Figures

  1. Figure 1: European Online Gambling Market Revenue Breakdown (Million, %) by Product 2025 & 2033
  2. Figure 2: European Online Gambling Market Share (%) by Company 2025

List of Tables

  1. Table 1: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  2. Table 2: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  3. Table 3: European Online Gambling Market Revenue Million Forecast, by Region 2020 & 2033
  4. Table 4: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  5. Table 5: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  6. Table 6: European Online Gambling Market Revenue Million Forecast, by Country 2020 & 2033
  7. Table 7: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  8. Table 8: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  9. Table 9: European Online Gambling Market Revenue Million Forecast, by Country 2020 & 2033
  10. Table 10: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  11. Table 11: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  12. Table 12: European Online Gambling Market Revenue Million Forecast, by Country 2020 & 2033
  13. Table 13: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  14. Table 14: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  15. Table 15: European Online Gambling Market Revenue Million Forecast, by Country 2020 & 2033
  16. Table 16: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  17. Table 17: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  18. Table 18: European Online Gambling Market Revenue Million Forecast, by Country 2020 & 2033
  19. Table 19: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  20. Table 20: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  21. Table 21: European Online Gambling Market Revenue Million Forecast, by Country 2020 & 2033
  22. Table 22: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  23. Table 23: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  24. Table 24: European Online Gambling Market Revenue Million Forecast, by Country 2020 & 2033

Frequently Asked Questions

1. What is the projected Compound Annual Growth Rate (CAGR) of the European Online Gambling Market?

The projected CAGR is approximately 11.01%.

2. Which companies are prominent players in the European Online Gambling Market?

Key companies in the market include GVC Holdings, LeoVegas AB, The Stars Group Inc, Betsson AB, Flutter Entertainment, 888 Holdings PLC, The Kindered Group, Bragg Gaming Group*List Not Exhaustive, Entain PLC (William Hill PLC), Bet365 Group Ltd.

3. What are the main segments of the European Online Gambling Market?

The market segments include Game Type, End Use.

4. Can you provide details about the market size?

The market size is estimated to be USD 52.30 Million as of 2022.

5. What are some drivers contributing to market growth?

Aggressive Advertisement And Promotional Activities; Advancement In Security. Encryption. And Streaming Technology.

6. What are the notable trends driving market growth?

Improved Internet Connections and Streaming Technology.

7. Are there any restraints impacting market growth?

Regulatory and Legal Challenges.

8. Can you provide examples of recent developments in the market?

February 2022: The Gaming Innovation Group Inc. (GiG) announced that it signed an extension of its agreement of partnership with Betsson Group to provide the Platform & Managed Services, which included customer services and full business operations of multiple territories. The contract extension was signed for the extension till 2025. The agreement included the brand's Guts, Thrills, Kaboo, and Rizk.

9. What pricing options are available for accessing the report?

Pricing options include single-user, multi-user, and enterprise licenses priced at USD 4750, USD 5250, and USD 8750 respectively.

10. Is the market size provided in terms of value or volume?

The market size is provided in terms of value, measured in Million.

11. Are there any specific market keywords associated with the report?

Yes, the market keyword associated with the report is "European Online Gambling Market," which aids in identifying and referencing the specific market segment covered.

12. How do I determine which pricing option suits my needs best?

The pricing options vary based on user requirements and access needs. Individual users may opt for single-user licenses, while businesses requiring broader access may choose multi-user or enterprise licenses for cost-effective access to the report.

13. Are there any additional resources or data provided in the European Online Gambling Market report?

While the report offers comprehensive insights, it's advisable to review the specific contents or supplementary materials provided to ascertain if additional resources or data are available.

14. How can I stay updated on further developments or reports in the European Online Gambling Market?

To stay informed about further developments, trends, and reports in the European Online Gambling Market, consider subscribing to industry newsletters, following relevant companies and organizations, or regularly checking reputable industry news sources and publications.

Methodology

Step 1 - Identification of Relevant Samples Size from Population Database

Step Chart
Bar Chart
Method Chart

Step 2 - Approaches for Defining Global Market Size (Value, Volume* & Price*)

Approach Chart
Top-down and bottom-up approaches are used to validate the global market size and estimate the market size for manufactures, regional segments, product, and application.

Note*: In applicable scenarios

Step 3 - Data Sources

Primary Research

  • Web Analytics
  • Survey Reports
  • Research Institute
  • Latest Research Reports
  • Opinion Leaders

Secondary Research

  • Annual Reports
  • White Paper
  • Latest Press Release
  • Industry Association
  • Paid Database
  • Investor Presentations
Analyst Chart

Step 4 - Data Triangulation

Involves using different sources of information in order to increase the validity of a study

These sources are likely to be stakeholders in a program - participants, other researchers, program staff, other community members, and so on.

Then we put all data in single framework & apply various statistical tools to find out the dynamic on the market.

During the analysis stage, feedback from the stakeholder groups would be compared to determine areas of agreement as well as areas of divergence

Additionally, after gathering mixed and scattered data from a wide range of sources, data is triangulated and correlated to come up with estimated figures which are further validated through primary mediums or industry experts, opinion leaders.